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 Jake Stephford

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whitewolf8
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PostSubject: Jake Stephford   Thu Oct 14, 2010 3:31 am

FULL CREDITS:
Square Enix - Riku's body from KH2 and Terra's head from KH:BBS (all ripped by Zerox)
Nexon Corporation - M3 Shotgun from Counter-Strike Online (ripped by 892396316)
Whitewolf8 - Edits/Animations
Enjoy.


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Last edited by Uzsaku on Thu Oct 14, 2010 4:04 am; edited 1 time in total (Reason for editing : Replaced the incomplete credits with the full ones)
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Uzsaku
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PostSubject: Re: Jake Stephford   Thu Oct 14, 2010 4:14 am

Left arm and shoulder needs fix.
The Spell animation needs improvement too.
In the Stand Ready and Attack animations, the stock of the shotgun must be away from the right shoulder.
Also you attached the lower hair vertices to the wrong bone, so not all parts of the hair are not in sync with the movement of the head in all anims except Stand. You must fix that.
Lastly, this model is missing a Walk anim, so you must add one, but make it smooth and continuous, with the first frame of the animation must be the last.

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Arachna
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PostSubject: Re: Jake Stephford   Thu Oct 14, 2010 8:39 am

hmm the wepon shud be ON his shoulder if you want him to look cool Wink
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pixelmania
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PostSubject: Re: Jake Stephford   Thu Oct 14, 2010 1:24 pm

, You aren't right Archana.. The shotgun should just be moved a little more left and down as u see in the picture.
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Uzsaku
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PostSubject: Re: Jake Stephford   Fri Oct 15, 2010 4:15 am

My review on the Walk animation added to this model by whitewolf8...
The shotgun position must be like that in the picture posted by pixelmania.
However, I don't like the footwork anyway...

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whitewolf8
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PostSubject: Re: Jake Stephford   Fri Oct 15, 2010 4:21 am

Gotcha.
I'll see what I can do.

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